

I buried some tree trunks and placed pine needle nodes to simulate bushes along the sides of the walls.

The three different levels along the wall looked fine from the top down but looking across, their plain, bare sides needed some detailing. I did not create this place with a mad dash race in mind the spawn area is a place to leisurely wander through, explore, and enjoy the scenes. Breaking the span of the wall into three different levels makes the journey up and down along the wall visually appealing.
#Minetest red green blue blocks full
So I created three, half-circle flower gardens at different levels and extended the stairs and path the full length of the wall. I could have made a plain staircase out of stair nodes against the wall but I wanted something that helped make the journey more pleasing to the eye. Another is the walking path that goes from top to bottom along the wall. One stems from the primary path and leads through the base of the fountain. In the fountain corner of the courtyard, there are at least three other minor paths. The primary path is at ground level and is part of the main path that encircles the spawn tower. For this corner, I tried to accomplish that goal by not having a bland, solid base under the fountain and by creating more than one path. In each of the four corner areas of the courtyard I wanted to create places that were interesting to walk through and explore. I had placed yellow wool to rough in some shapes at various positions.

In my previous post, "WIP - IhrFussel Server Spawn Tower", I had created the statues but had yet to detail the fountain's base and the rest of the surrounding area of that corner of the spawn tower's courtyard.
